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Dolby Australia

4.5
  • 1,000 - 50,000 employees

Internship Program (Dec 2024)

Location details

On-site

  • Australia

    Australia

    • New South Wales

      Sydney

Remote

Sydney

  • Australia

    Australia

    Remote work

Location

Sydney, Sydney

Opportunity expired

Opportunity details

  • Opportunity typeInternship, Clerkship or Placement
  • SalaryAUD 70,000 - 75,000 / Year
  • Number of vacancies5-8 vacancies
  • Application open dateApply by 4 Apr 2024
  • Start dateStart date 1 Dec 2024 - 27 Feb 2025

Who We Are:

Dolby Australia is a key R&D hub for Dolby Laboratories, with over 100 engineers, scientists and researchers, working on core technologies, including Dolby Atmos, Dolby On, and Dolby.io. Technology developed by the Dolby Australia team is deployed in devices across the globe, from mobile phones and laptops to soundbars and TVs. The team builds Dolby.io’s real-time streaming product Dolby Millicast to deliver lightning-fast, broadcast quality, real-time streaming to massive global audiences, enables musicians to master recordings right from their phone with Dolby On, and works on innovative orchestrated sound for the homes of tomorrow. 

Our teams share their talent and energy to enable the most immersive experiences that technology can deliver. Join Dolby and work at the cutting edge of the media backbone for the world of tomorrow.

What is the opportunity:

The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. It is a great way to get exposure to cool technologies, hone your skills, and build a pathway towards full time opportunities with Dolby. 

We have multiple intern Software Engineering roles working on an exciting array of technology areas: object-based audio bringing Dolby Atmos to the home; delivering awesome audio and video experiences in mobile devices; audio capture technology to generate content with surround sound or powering the next generation of immersive, interactive, and social experiences with sub-second latency- at scale.

As a Dolby intern you could be using signal processing and machine learning/AI to create immersive audio experiences in the home, building awesome media experiences in the cloud using JavaScript, C# and AWS, creating bleeding edge prototypes and demos for partners and tradeshows or even building complex tools in Python that will be used by developers across Dolby. 

At Dolby, everyone is invested in your success and strives to make it the best place for you to start your career. As part of your intern experience at Dolby you’ll get: 

  • First-hand exposure to Dolby technology 
  • A diverse, open, and welcoming culture
  • Practical Experience: Get to be a part of real-world projects
  • Support: 1-1 Mentoring plus guidance from the wider engineering team
  • Impact: your work will be used by millions of people every day

Who are we looking for:

Are you currently studying/recently graduated from Uni or you haven’t been to Uni but have the relevant skills? Are you looking to re-enter the workforce, or you want to change your career? Whatever your reason, if this role interests you (even if you don't check every box) we want to hear from you.

What are we looking for:

We are looking for people with:

  • Learning agility - The ability to pick up new skills and concepts effectively and quickly  
  • Problem solving and analytical abilities
  • Technical skills in one of: 
  •        o Software programming in any of (C, C++, Python) 
  •        o Signal processing/Machine learning (C, MATLAB, Python, Pytorch)
  •        o Front end or back end Web Development in JavaScript (Next/Vue/React) or C#, Web RTC/Web Services 
  • Strong communication and collaboration skills
  • Curiosity for how and why things work as they do
  • Passion for audio, video, movies, music or technology


How to Apply:

We would like to get to know you better! Send us your resume, academic transcripts and a cover letter telling us about yourself and why you want to work for Dolby. Application close on Friday April 5th 2024 

Work rights

The opportunity is available to applicants in any of the following categories.

Work light flag
Australia
Australian CitizenAustralian Permanent ResidentInternational Student/Graduate Visa

Qualifications & other requirements

You should have or be completing the following to apply for this opportunity.

Degree or Certificate
Qualification level
Qualification level
Bachelor or higher
Study field
Study field (any)

Hiring criteria

  • Experience requirementNo experience required
  • Working rights
    Australian Citizen
  • Study fields
    Engineering & Mathematics
  • Degree typesBachelor or higher
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Reviews

user
Midlevel
Sydney
3 years ago

My role is a challenging mixture of short-term product development tasks as well as long-term speculative research

user
Graduate
Sydney
3 years ago

I work on audio research and development tasks incorporated with software engineering. I find this very satisfying

user
Graduate
Sydney
3 years ago

I have a fairly good variety of different day-to-day tasks

Show all reviews

About the employer

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Dolby Australia

Rating

4.5

Number of employees

1,000 - 50,000 employees

Industries

Technology

We breathe life into these experiences through our innovative audiovisual technologies. This is the Dolby Difference.

Pros and cons of working at Dolby Australia

Pros

  • The people at Dolby are all extremely generous with their time if you ask for help or have questions, including those who are considered experts in the industry.

  • The culture/atmosphere/people is very supportive and flexible.

  • Flexible working hours with the ability to choose to work in office or remotely.

Cons

    • Code are not very well-maintained sometimes (lack of documentation, lack of coding style standards).

    • There are generally fewer social events, mostly due to COVID, so it can be difficult for new hires to get to know each other and the wider Dolby community.

    • Flex work policy means there is not as much large-scale social interaction as pre-covid